GM Pix: fae/they

PC Dew N Drop: he/they

PC Deux: they/them

PC Tamida: she/her

Trying this out, hopefully the theme keeps me from taking it seriously.

Step Into the Citadel

Session 0.5

So I overprepared, doesn't everyone? It didn't help that since I'm running prewritten adventures, I know where we're headed in the story, and am already building maps for the dungeon they'll explore later. I had a plan going into the session.

  1. Character Introductions: Name/race/class at minimum, more if they want. Why did you join the Order of Whispers? What do you want your character to get out of this?
  2. Distribute the starting magic items I picked for each character.
  3. Introduction: PC's recieve their mission, depart city.
  4. Run Salted Legacy (JTTRC)
We did not run Salted Legacy, due to a combination of delayed start time and me vastly underestimating the amount of time my players would want to hang out in the city. But! We got to play and even rolled some dice. My plan moving forward is after running Salted Legacy as an introduction, we dive into the Sunless Citadel (TFTYP) and then run Light of Xaryxis from the Spelljammer box set. I still need to figure out what to do between those adventures, since Sunless Citadel only gets the PCs to level 3 and Xaryxis starts at level 5, but I don't think we'll need to figure that out for a long while. Currently our schedules line up for Friday night USA/Saturday midday AUS so unless I decide to share some plans, till next time.

Pre-Session 0.5

Before we officially got together to play, I needed to establish a sort of baseline for what we wanted to do. For me, I'm stitching together written adventures together to have contained arcs to run. Plotting things out scares me and having that structure will let me play more freely. I gave my players background information on the Radiant Citadel, and asked them to create characters with a connection to the Citadel. The PCs have joined the Court of Whispers, an information network and place to hire informants, retrieval specialists, and adventurers for anything from finding a lost family member to going undercover in a hostile nation, and are going to meet to receive their first assignment as freelancers.

I had the chance to talk to Tamida and Dew Drop's players before our session, but not Deux's (pronounced Day-oo, not like the French deux). This was fine, we had character sheets filled out in One More Multiverse (OMM) so I had everyone's basics.

I've never DM'ed before and I'm terrified

So I picked up copies of Journeys Through The Radiant Citadel and the Spelljammer: Adventures in Space from one of my local game stores because I am not on enough ADHD medication and could not resist. But that's fine! Because I'll actually use them this time! Probably!

And I love playing D&D with my friends, but I refuse to use Roll20 again. It works for some people and my groups have made it work before, but it frustrates me and I discovered something I like way better.

The something being One More Multiverse, which has all of the customization I could have ever wanted out of Roll20: you can design and customize character sheets, download pixel art assets to edit and reupload as your own, and I adore the level building. We haven't run a session yet (one of my players lives in Australia and all of us work most days so scheduling is a bitch) but I'm hoping to run at least our Session 0/0.5 this week.

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